Monday, August 11, 2008

dEsKtOp PuBlIsHiNg SoFtWaRe

Desktop publishing
From Wikipedia, the free encyclopedia

This article needs additional citations for verification.Please help improve this article by adding reliable references. Unsourced material may be challenged and removed. (May 2007)
Desktop publishing (also known as DTP) combines a personal computer and WYSIWYG software to create publication documents on a computer for either large scale publishing or small scale local multifunction peripheral output and distribution. There are two categories generally known as DTP software: programs that support creation of text-intensive documents (such as books) where there is little change in format from page to page, and text and/or graphics programs that compose individual page layouts.
The former products have more features like soft references, which automatically update when the reference text is moved, automated indexing and cross-referencing features, and limited support for placement of graphics. The latter products give the page composer more control and flexibility over graphic design elements and positioning, text and image manipulation, and pre-press support features.
With both types, users can create complex page layouts that can incorporate body text, numbered footnotes, graphics, photos and other visual elements. Some of these products are QuarkXPress, Adobe InDesign, Microsoft Publisher, Framemaker, Apple Pages, the free Scribus, and (to some extent) any graphics software or word processor that combines editable text with images.
The skills and software are often used to create graphics for point of sale displays, promotional items, trade show exhibits, retail package designs, and outdoor signs.

1 History
2 Page layout concepts
2.1 Page
2.2 Printing components
2.3 Layout
3 Comparisons with word processing
4 Comparisons with other electronic layout
5 See also
6 External links
7 References

Desktop publishing began in 1984 with the introduction of MacPublisher, the first WYSIWYG layout program, which ran on the original 128K Macintosh computer. The DTP market exploded in 1985 with the introduction in January of the Apple LaserWriter printer, and later in July with the introduction of PageMaker software from Aldus which rapidly became the DTP industry standard software.
The ability to create WYSIWYG page layouts on screen and then print pages at crisp 300 dpi resolution was revolutionary for both the typesetting industry as well as the personal computer industry. Newspapers and other print publications made the move to DTP-based programs from older layout systems like Atex and other such programs in the early 1980s.
The term "desktop publishing" is attributed to Aldus Corporation founder Paul Brainerd, who sought a marketing catch-phrase to describe the small size and relative affordability of this suite of products in contrast to the expensive commercial phototypesetting equipment of the day.
Often considered a primary skill, increased accessibility to more user-friendly DTP software has made DTP a secondary skill to art direction, graphic design, multimedia development, marketing communications, administrative careers and advanced high school literacy in thriving economies. DTP skill levels range from what may be learned in a few hours (e.g. learning how to put clip art in a word processor) to what requires a college education and years of experience (e.g. advertising agency positions). The discipline of DTP skills range from technical skills such as prepress production and programming to creative skills such as communication design and graphic image development.
By the standards of today, early desktop publishing was a primitive affair. Users of the PageMaker-LaserWriter-Macintosh 512K system endured frequent software crashes, the Mac's tiny 512 x 342 1-bit black and white screen, the inability to control letter spacing, kerning (the addition or removal of space between individual characters in a piece of typeset text to improve its appearance or alter its fit) and other typographic features, and discrepancies between the screen display and printed output. However, it was a revolutionary combination at the time, and was received with considerable acclaim.
Behind-the-scenes technologies developed by Adobe Systems set the foundation for professional desktop publishing applications. The LaserWriter and LaserWriter Plus printers included high quality, scalable Adobe PostScript-fonts built into their ROM memory. The LaserWriter's PostScript capability allowed publication designers to proof files on a local printer then print the same file at DTP service bureaus using optical resolution 600+ ppi PostScript-printers such as those from Linotronic. Later, the Macintosh II was released which was much more suitable for desktop publishing because of its larger, color screen, support for multiple displays, greater RAM capacity and its SCSI storage interface which allowed fast, high-capacity hard drives to be attached to the system.
Although Macintosh-based systems would continue to dominate the market, in 1986, the GEM-based Ventura Publisher was introduced for MS-DOS computers. While PageMaker's pasteboard metaphor closely simulated the process of creating layouts manually, Ventura Publisher automated the layout process through its use of tags/style sheets and automatically generated indices and other body matter. This made it suitable for manuals and other long-format documents. Desktop publishing moved into the home market in 1986 with Professional Page for the Amiga, Publishing Partner for the Atari ST, GST's Timeworks Publisher on the PC and Atari ST, Calamus for the Atari TT030, and even Home Publisher, Newsroom, and GEOPublish for 8-bit computers like the Apple II and Commodore 64.
During these early years, desktop publishing acquired a bad reputation from untrained users who created poorly-organized ransom note effect layouts — criticisms that would be levied again against early web publishers a decade later. However, some were able to realize truly professional results. For example, .info (magazine) became the very first desktop-published, full-color, newsstand magazine in the last quarter of 1986, using a combination of Commodore Amiga computers, Professional Page desktop publishing software, and an Agfagraphics typesetter[1].

Page layout concepts

A page is a prefixed size of virtual printing material which can be viewed on the monitor in WYSIWYG format. Each page has full size and printable area. They are separated with margin guides. In most cases, the full size of page are set to international standard paper sizes such as A4, letter, etc.

Printing components
There are three main types of components to be laid out on a page. They are text, natural or scanned images, artificial or creative images.

Layout is the process by which the printing components are laid on the page aesthetically and precisely.

Comparisons with word processing
While desktop publishing software still provides extensive features necessary for print publishing, modern word processors now have publishing capabilities beyond those of many older DTP applications, blurring the line between word processing and desktop publishing.
In the early days of graphical user interfaces, DTP software was in a class of its own when compared to the fairly spartan word processing applications of the time. Programs such as WordPerfect and WordStar were still mainly text-based and offered little in the way of page layout, other than perhaps margins and line spacing. On the other hand, word processing software was necessary for features like indexing and spell checking, features that are today taken for granted.
As computers and operating systems have become more powerful, vendors have sought to provide users with a single application platform that can meet all needs. Software such as Open Writer and Microsoft Word offers advanced layouts and linking between documents, and DTP applications have added in common word processor features.

Comparisons with other electronic layout
In modern usage, DTP is not generally said to include tools such as TeX or troff, though both can easily be used on a modern desktop system and are standard with many Unix-like operating systems and readily available for other systems. The key difference between electronic typesetting software and DTP software is that DTP software is generally interactive and WYSIWYG in design, while older electronic typesetting software tends to operate in batch mode, requiring the user to enter the processing program's markup language manually without a direct visualization of the finished product. The older style of typesetting software occupies a substantial but shrinking niche in technical writing and textbook publication; however, since much software in this genre is freely available, it can be more cost-effective than the professionally-oriented DTP systems. It is also particularly suitable for corporate newsletters or other applications where consistent, automated layout is important.
There is some overlap between desktop publishing and what is known as Hypermedia publishing (i.e. Web design, Kiosk, CD-ROM). Many graphical HTML editors such as Microsoft FrontPage and Adobe Dreamweaver use a layout engine similar to a DTP program. However, some Web designers still prefer to write HTML without the assistance of a WYSIWYG editor and resort to such software, if at all, solely for complex layout that cannot easily be rendered in hand-written HTML code.

Monday, July 28, 2008


disadvantage of computer
  • public safety
  • invasion of privacy
  • affect environment(thrown away hardware-plastics)
  • labor force
  • health risk


  • speed
  • internet
  • resources
  • information
  • installation of software
  • data storage


  • internet
  • often wirelessly


  • path connecting devices to pc or laptop
  • connects computer all over the world

Monday, July 21, 2008

computer in my life...hurm...

Well,for me computer is a need nowadays especially for students like for everything in the world,computer has lots of benefits BUT there are always the drawbacks..but i think,as long as it is not misused computer will not bring u any bad effects....for me,I always use the computer to do assignments (of course..),playing games (if overstressed),chatting(sometimes..) and catching up with my old friends(friendster..)...btw my friendster email address is I also use the computer to play scrabble online ( is a very fun game(for me..)anyway,as i told before computer is good as long as we know how to use it...('',)

Monday, July 14, 2008

about me

Most of everyone call me INA.My full name is Noor Azleena.This is my first blog(",)...I actually don't have any idea to write...

Let me tell about myself...
  • I was born on 10 January 1991 at Hospital Tengku Ampuan Afzan,Kuantan...
  • I live in Selangor
  • Now i am studying in UiTM Shah Alam
  • I loves bright colours
  • Shopping is my sport
  • Spend a lot on shoes
  • 4 siblings
  • Love spicy food
  • Hate hospital
  • Always play scrabble online(
  • Big fan of 90's malay song
  • Mostly hear to sinar fm
  • Stubborn
  • Easily cried
  • Love to read
  • Favourite mags are CLEO and MASTIKA
  • Like to watch horror movie
  • One and only anime i like to watch is 'Midory Days' (watched it on youtube)
  • My email is